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MatthewV
Daedalian Member :_
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Foggy
In the clouds
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Posted: Thu Oct 27, 2005 12:54 pm Post subject: 2 |
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| I think eswneswnwsenwsenwnenw might be the fastest path |
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Tony Gardner
Daedalian Member
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Posted: Thu Oct 27, 2005 1:31 pm Post subject: 3 |
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| I've got (so far) enws.wsen.wnen.w (periods added to make it easier to follow) as the quickest way |
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Tony Gardner
Daedalian Member
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Posted: Thu Oct 27, 2005 2:02 pm Post subject: 4 |
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Actually, I'm pretty sure that's the quickest way. It is quickly seen that e is the only possible first step. Furthermore, with some more work, the ending of the sequence can be traced back as far as enwn.enw, coming off the horizontal wall in row 13, column 9. There appears to be no quicker way to connect those points than the one I mentioned in my previous post. So, my solution:
enws.wsen.wnen.w (13 moves) |
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El Camino
Daedalian Member
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Hand-E-Food
Icarian Member
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Posted: Fri Oct 28, 2005 12:34 am Post subject: 6 |
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| Agreed. That's the only way I can find without doubling back. |
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MatthewV
Daedalian Member :_
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Posted: Fri Oct 28, 2005 12:40 am Post subject: 7 |
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There is a longer route also. Actually, there was supposed to be one more wall that didn't get copied down.
I challenge people to show where that wall could be and why the correct solution above is not what was intended. |
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Tony Gardner
Daedalian Member
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Posted: Fri Oct 28, 2005 1:03 pm Post subject: 8 |
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Well, the solution given by Foggy in his post is of course also correct. Is this the longer route you refer to, Matthew? In that case, the missing wall could for instance be the south wall in row 2, column 12. A wall there would prohibit the 4th move of my solution.
However, if you say, 'I challenge people to show why this wasn't the intended solution', I'm thinking you're suggesting the intended path shows some marvelous characteristic, like spelling GL or something. For that, I'll need some more time  |
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kevinatilusa*
Guest
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Posted: Sun Oct 30, 2005 5:43 am Post subject: 9 |
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If you enjoy this sort of thing, you might want to try the daily puzzles at www.ricochetrobot.com.
The mazes are less complicated in structure and there are four moving pieces instead of one, but the concept (move piece A to location B by bouncing off obstacles in as few moves as possible) is the same. |
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Tony Gardner
Daedalian Member
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Posted: Sun Oct 30, 2005 1:12 pm Post subject: 10 |
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| Nice kevinatilusa! The other robots are a particularly nice addition, adding the option of bouncing off them. |
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Zotmeister
Daedalian Member
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Posted: Mon Oct 31, 2005 3:09 pm Post subject: 11 |
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| kevinatilusa* wrote: |
| If you enjoy this sort of thing, you might want to try the daily puzzles at www.ricochetrobot.com. |
Wow - I had no idea there was an online server for the game! That's dangerous for me... - ZM, who should probably stick to his physical copies for now _________________ Darkness lessons learned/Avenging golden tresses/Yellow flower blooms
- "(dedicated to Millia Rage)", original haiku |
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