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The Great Crep'er
2% Spambot
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Posted: Mon Jun 25, 2012 8:24 pm Post subject: 81 |
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How'd I end up on 89? I thought I went to 67...
Nevermind, saw DF's map, so unless there is some unknown game mechanic that the mod can confirm, the map should be the model to go off of. |
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Jedo the Jedi
Paragon in Training
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Posted: Mon Jun 25, 2012 9:02 pm Post subject: 82 |
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I see the confusion. 3iff must have transcribed something incorrectly. You even said 67 in your post. _________________ Paragon Tally: 19 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting. |
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The Great Crep'er
2% Spambot
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Posted: Mon Jun 25, 2012 9:05 pm Post subject: 83 |
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I wonder if there's a chance Mr. X's location slipped out (or will slip out) in a mod transcript...  |
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Undercover Monk
Professor Chaos
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Posted: Mon Jun 25, 2012 9:26 pm Post subject: 84 |
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Hahaha You fools are so confused you can't even get your numbers right. I suppose to even make this interesting I will have to give you a little clue. Yoo-hho Detectives you can find me getting out of a Taxi at 105. Im feeling a bit pekish for some scones and whatever english drivel you londoners eat. But you better hurry cause Im a very busy evil mastermind and won't be staying long. Pip Pip cherio and all that....Of course I could be lying  _________________ The Classic Blunders:
1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning |
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lex*
Guest
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Posted: Tue Jun 26, 2012 12:54 am Post subject: 85 |
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| Jedo the Jedi wrote: |
| A thought: it is feasible for a detective to become stuck if he uses all of his taxi tickets as he lands on a taxi only-space, correct? That's something we will have to keep in mind. Plus, Mr. X knows what tickets we have, so he will begin to see our movement weaknesses. Maybe others have thought of these already, but I want it out there so it won't slip our mind so easily. |
Correct, balancing transportation methods is part of the game I believe |
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MatthewV
Daedalian Member :_
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Posted: Tue Jun 26, 2012 1:34 am Post subject: 86 |
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| If Mr. X is at spot 18 and a detective takes a bus from 1 to 58, would he be caught? (example is in the upper left corner) |
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3iff
very unbifflike
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Posted: Tue Jun 26, 2012 7:12 am Post subject: 87 |
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Apologies. I've no idea how I transcribed the order so badly. It is of course impossible to move from 102 to 89 directly...
Orders corrected as below.
| Code: |
Taxi Bus Tube Black 2X
===============================================
UM (Mr X) 99 99 99 5 2
TGC 9 7 4 - -
lexprod 8 8 4 - -
Dented Ford 8 8 4 - -
Jedo 8 8 4 - -
Courk 8 8 4 - -
Turn Mr X TGC lex DF Jedo Courk
start ??? 103 141 198 53 50
1 Taxi Taxi-102 Taxi-133 Taxi-186 Taxi-40 Taxi- 37
2 Bus Bus- 67 Taxi-140 Taxi-185 Taxi-41 Taxi- 23
3 < |
In the light of this new information, I will wait for Mr X to confirm (or change) his instructions. |
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3iff
very unbifflike
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Posted: Tue Jun 26, 2012 7:16 am Post subject: 88 |
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| MatthewV wrote: |
| If Mr. X is at spot 18 and a detective takes a bus from 1 to 58, would he be caught? (example is in the upper left corner) |
No. The bus passes through 8/18/31/44 to reach 58 but does not stop at any of those points therefore Mr X could be at any of those spots and not be caught. |
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Dented Ford
Hoopy Frood
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Posted: Tue Jun 26, 2012 9:10 am Post subject: 89 |
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Posting the map again for the benefit of the new page:
 |
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3iff
very unbifflike
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Posted: Tue Jun 26, 2012 9:20 am Post subject: 90 |
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| Thanks for the map updates, DF. |
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3iff
very unbifflike
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Posted: Tue Jun 26, 2012 1:03 pm Post subject: 91 |
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Off duty detective Shylock Homes phones in. He urgently reports that he's just seen Mr X get out of a taxi at point 105 and is currently sitting at a table outside a cafe, sipping coffee and eating cakes. He's not equipped for an arrest and demands backup, urgently.
| Code: |
Taxi Bus Tube Black 2X
===============================================
UM (Mr X) 99 99 99 5 2
TGC 9 7 4 - -
lexprod 8 8 4 - -
Dented Ford 8 8 4 - -
Jedo 8 8 4 - -
Courk 8 8 4 - -
Turn Mr X TGC lex DF Jedo Courk
start ??? 103 141 198 53 50
1 Taxi Taxi-102 Taxi-133 Taxi-186 Taxi-40 Taxi- 37
2 Bus Bus- 67 Taxi-140 Taxi-185 Taxi-41 Taxi- 23
3 < Taxi-105
4
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Jedo the Jedi
Paragon in Training
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Posted: Tue Jun 26, 2012 1:48 pm Post subject: 92 |
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Okay. He can take a boat escape pretty easily. I say we close that up as quickly as possible. If I understand correctly, he can do a double move, but only on the same form of transportation. I'm thinking DF should go to 157 and TGC to 89, but those are the only ones I'm confident in. (I suppose lex could go to 89 if we can use TGC better elsewhere.) _________________ Paragon Tally: 19 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting. |
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3iff
very unbifflike
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Posted: Tue Jun 26, 2012 1:55 pm Post subject: 93 |
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| Jedo the Jedi wrote: |
| If I understand correctly, he can do a double move, but only on the same form of transportation. |
Not true. A double move allows him 2 consecutive turns utilising whatever modes of transport he wishes.
ie. taxi from 8 to 1, Tube from 1 to 46 (as a double move) would be perfectly legal. |
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Jedo the Jedi
Paragon in Training
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Posted: Tue Jun 26, 2012 2:58 pm Post subject: 94 |
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How are we ever suppose to catch him then?
Well, my brain hurts to think about this right now. _________________ Paragon Tally: 19 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting. |
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DF*
Guest
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Posted: Tue Jun 26, 2012 7:59 pm Post subject: 95 |
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Am I right in thinking that to use the riverboat he'd have to pay with a black ticket?
And that if a double move is played, that effectively counts as a "miss a turn" for the detectives? (ie 2 turns are used in the count of when Mr X must reveal himself again?) |
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lex*
Guest
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Posted: Tue Jun 26, 2012 11:10 pm Post subject: 96 |
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DF could sit on the river spot at 157, tgc at 102, and I metro to 89 (or he takes metro to 89 and I bus to 82). In an attempt to start to limit his moves flanking him. Though I worry that the south west is the best spot for X cause of the river....maybe I could jump to 128 and try to "shoo" him out of there?
Also I believe the 2x ticket does not make an "X" reveal quicker, and that yes the only way to ride via boat is a black ticket, however it can be used for anything so a black ticket doesn't necessary mean river travel.
On a 2x ticket I also think that if Mr. X hits a detective on his first move that would be a capture, so he can move fast but still must avoid us. |
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3iff
very unbifflike
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Posted: Wed Jun 27, 2012 6:56 am Post subject: 97 |
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| DF* wrote: |
Am I right in thinking that to use the riverboat he'd have to pay with a black ticket?
And that if a double move is played, that effectively counts as a "miss a turn" for the detectives? (ie 2 turns are used in the count of when Mr X must reveal himself again?) |
Both correct. |
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3iff
very unbifflike
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Posted: Wed Jun 27, 2012 7:00 am Post subject: 98 |
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| lex* wrote: |
Also I believe the 2x ticket does not make an "X" reveal quicker, and that yes the only way to ride via boat is a black ticket, however it can be used for anything so a black ticket doesn't necessary mean river travel.
On a 2x ticket I also think that if Mr. X hits a detective on his first move that would be a capture, so he can move fast but still must avoid us. |
A 2x ticket does make the reveal quicker.
Usage of a 2x ticket constitutes 2 consecutive moves but both must be legal moves. He may not use either move to move to an occupied spot because that would be game over for him. |
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Dented Ford
Hoopy Frood
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Posted: Wed Jun 27, 2012 9:41 am Post subject: 99 |
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So Mr X is at 105 now. We have a move to make to hem him in before he can travel again, at which point he'll be allowed to make 2 moves if he chooses, with the possible choice of escape up the river via 108 > 115.
So if lex takes a taxi now to 126, and Mr X does then move up the river, lex will catch him at 115 after move 4. Thus effectively we restrict Mr X's options to escape to other means.
I think a move by TGC now to 89 will stop Mr X from using the tube to cover large distances. The escape route catching my eye is for Mr X to try going by bus to 107 then bus again to 161, so I'm tempted to go by bus to 187 then 128 myself and block his access to the tube again.
Of course he could also be sneaky and try going by bus from 105 to 87 and then 41, to sneak round behind Jedo. Or stay in the same locality and hope to make a dash for it when we've moved again.
Thoughts cops? |
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Jedo the Jedi
Paragon in Training
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Posted: Wed Jun 27, 2012 12:21 pm Post subject: 100 |
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I think your stuff is all correct for you, lex, and TGC.
For Courk and myself, I'm a little less certain. Courk might do well to move down to TGC's current position to defend the lower bus route of 52 and 102. I could move down to 87 and bait him to the NE. We don't have to play defense. We can try herding him where we want him. If he chooses not to do that, then he will have stayed in the SE, and I'm pretty confident we can get him.
While he has unlimited other tickets, he is limited on the black and 2x, correct? _________________ Paragon Tally: 19 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting. |
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3iff
very unbifflike
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Posted: Wed Jun 27, 2012 12:29 pm Post subject: 101 |
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| Jedo the Jedi wrote: |
| While he has unlimited other tickets, he is limited on the black and 2x, correct? |
Yes, Mr X gets two 2x tickets and 5 black tickets (one for each detective he's playing against). |
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lexprod
NOT not a title
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Posted: Wed Jun 27, 2012 10:14 pm Post subject: 102 |
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courk to 67 and jedo to 87 sounds great to me jedo, anyone else? _________________ I'll have a P please... |
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Jedo the Jedi
Paragon in Training
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Posted: Fri Jun 29, 2012 1:22 pm Post subject: 103 |
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I'm leaving town, so Bus to 87.
I'm worried about this black ticket business. I guess the best we will be able to do after this round is speculate. Once we see what he actually does, I'll probably make a list of the possible moves so we can counter as best as possible.
I'll be gone for a week. _________________ Paragon Tally: 19 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting. |
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Dented Ford
Hoopy Frood
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Posted: Sat Jun 30, 2012 7:48 am Post subject: 104 |
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So our proposal for this move looks like this:
It seems good to me.
DF by bus to 187 |
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The Great Crep'er
2% Spambot
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Posted: Sat Jun 30, 2012 9:16 am Post subject: 105 |
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| The only problem I see with this is lex being eventually forced to move away from that spot, which is a great spot because it discourages Mr. X from taking the black route. |
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Courk
Daedalian Member
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Posted: Sat Jun 30, 2012 5:30 pm Post subject: 106 |
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bus to 67
I can make my way to 105 |
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The Great Crep'er
2% Spambot
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Posted: Sat Jun 30, 2012 9:09 pm Post subject: 107 |
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Whoops, better move out of the way.
please mind the closing doors *bing boom* Red to 89 |
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3iff
very unbifflike
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Posted: Mon Jul 02, 2012 6:57 am Post subject: 108 |
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| Ok, just lex to supply a move. There's no hurry if Jedo is away for the week... |
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lexprod
NOT not a title
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Posted: Tue Jul 03, 2012 4:59 am Post subject: 109 |
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TAXI!!! To 126 and step on it! _________________ I'll have a P please... |
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3iff
very unbifflike
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Posted: Tue Jul 03, 2012 7:30 am Post subject: 110 |
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Right away, Guv.
| Code: |
Taxi Bus Tube Black 2X
===============================================
UM (Mr X) 99 99 99 5 2
TGC 9 7 3 - -
lexprod 7 8 4 - -
Dented Ford 8 7 4 - -
Jedo 8 7 4 - -
Courk 8 7 4 - -
Turn Mr X TGC lex DF Jedo Courk
start ??? 103 141 198 53 50
1 Taxi Taxi-102 Taxi-133 Taxi-186 Taxi- 40 Taxi- 37
2 Bus Bus- 67 Taxi-140 Taxi-185 Taxi- 41 Taxi- 23
3 < Taxi-105 Tube- 89 Taxi-126 Bus-187 Bus- 87 Bus- 67
4
5 |
Hopefully error-free this time. |
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Undercover Monk
Professor Chaos
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Posted: Tue Jul 03, 2012 6:18 pm Post subject: 111 |
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Hoo-hoo smart detectives but what happens if you dont know which way im going. Too bad I know how you think I think you think I think.  _________________ The Classic Blunders:
1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning |
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3iff
very unbifflike
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Posted: Wed Jul 04, 2012 7:02 am Post subject: 112 |
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Mr X is busy taunting the detectives and further confounds their difficulties by using a black ticket.
As a reminder, he is next forced to surface after his 8th turn...unless you get him first. |
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Jedo the Jedi
Paragon in Training
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Posted: Wed Jul 04, 2012 1:21 pm Post subject: 113 |
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A black ticket, but not a 2x? _________________ Paragon Tally: 19 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting. |
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3iff
very unbifflike
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Posted: Wed Jul 04, 2012 1:53 pm Post subject: 114 |
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| Just a black ticket...a single move...that's his 4th move. |
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The Great Crep'er
2% Spambot
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Posted: Fri Jul 06, 2012 5:51 am Post subject: 115 |
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Okay, Jedo, do you want to follow the green route (where X was spotted last) or shall I?
EDIT: And lex moving to 115 would prevent a possible boat trip.  |
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lex*
Guest
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Posted: Fri Jul 06, 2012 2:12 pm Post subject: 116 |
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| yeah, 115 seems like my best move |
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3iff
very unbifflike
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Posted: Tue Jul 10, 2012 6:58 am Post subject: 117 |
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| Hey, detectives, get out of the cake shop and onto some transport... |
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lex*
Guest
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Posted: Tue Jul 10, 2012 8:21 am Post subject: 118 |
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| maybe TGC should bus north and Jedo could bus east? |
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The Great Crep'er
2% Spambot
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Posted: Tue Jul 10, 2012 8:54 am Post subject: 119 |
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Bah! I was waiting for Jedo.
To 71, please. |
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Jedo the Jedi
Paragon in Training
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Posted: Tue Jul 10, 2012 1:11 pm Post subject: 120 |
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I just got back from vacation. I'll look around today.
TGC and lex's have been good choices so far. Looking at it right now, Courk should probably move to TGC's old spot to keep Mr. X from double moving onto the tube. I'm guessing whatever move he just did is a feint to double move past us on this next turn.
Actually, that wouldn't work, would it? He could only land on the tube, and we would be able to come back to it before he could use it. Hmmm... _________________ Paragon Tally: 19 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting. |
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