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Sentran
Ray of Sucking Funshine
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Posted: Thu Jun 07, 2012 6:41 pm Post subject: 1761 |
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One of my personal favorite roles for this game was Varys. I was a bit concerned that such a convoluted role would be considered over-powered. Here's the repost of the role, in case people don't want to look back.
Role Name: Varys, the Spider
Role: Rumormonger, Neutral
Role Power: As a truly neutral character, as long as you survive when any side has eliminated all threats to them, you win as well by declaring yourself to be among their numbers. In addition to this, any non-killing ability that targets you is automatically redirected to another player. Also, you may target one player each night to receive a piece of random truthful information from your “little birds”. You will not be made aware of the information. _________________ Sentran
"Speaking of double negatives, I haven't read greylab yet today." - Lifeinmomland |
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Zag
Tired of his old title
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Posted: Thu Jun 07, 2012 6:50 pm Post subject: 1762 |
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I liked it, too. Even though the information itself was so cryptic as to be fairly uninformative, the Varys player could/should have gotten some information by who chose to reveal it and who didn't. I know that the one piece that we mafia received we weren't going to reveal due to fear that bringing it up exposed us, somehow.
I had a role in my game where a person could send a very short message, but even a random message is kind of interesting to work with. |
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Undercover Monk
Professor Chaos
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Posted: Thu Jun 07, 2012 8:28 pm Post subject: 1763 |
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well thank God I feel drained after going from railing about Zag to railing about Jedo (why dont I listen to my gut more). Zag and jedo together is a dangerous mix for the town and had mno not gotten taken out we never would have won. GG everyone. _________________ The Classic Blunders:
1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning |
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MNOWAX
0.999... of a Troll
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Posted: Thu Jun 07, 2012 8:52 pm Post subject: 1764 |
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| Zag wrote: |
| MNOWAX wrote: |
| I will also say this, Zag made a point in the Mafia thread and (maybe?) the dead thread that I shouldn't have used our gambit that early. I was about to be lynched, no way around it, if I'm dead, you couldn't use the gambit. I intentionally also left it wide open for ANYONE on the mafia side could have claimed vanillaized ( I was actually going for Jedo to pick it up, but anyone could have the way I had phrased it.) Zag was just the one who decided to come to my rescue. and sadly paid the price for it. |
It wasn't using the gambit that I objected to -- you're right, it depended on your role so it was essentially unavailable if you died, anyway. It was other things, which I've elided in the interest of being no more of a jerk than I've already been.
Anyway, I apologize for saying anything. It was unnecessary and unkind, and I shouldn't have said it. I'm sorry. |
Don't ever forget I'm playing this to have fun. If i do something crazy and it offends anyone, I'm sorry. I do play the game differently than other people, and sometimes things happen and people get sucked into the craziness of it all. How many times as a townie have you lied about your role? You'd be surprised if I told you.
Varys was a really cool role. I liked it a lot.
lastly, MNO didn't screw Scum, the Scum Screwed Scum! lol (five points if you get where that comes from) _________________ The Man The Myth The Legend
MNOWAX |
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Elethiomel
Daedalian Member
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Posted: Thu Jun 07, 2012 10:01 pm Post subject: 1765 |
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I had a feeling the scum could only talk at night, given their incoherent play on day 2.
Personally, I thought the MNO/Zag gambit was very transparent after day 2. I felt that the townies who let MNO off the hook and dismissed the Deception lynch as "understandable" were letting us down, and to be honest it put me in a bit of a foul mood. I know that doesn't reflect so well on me, but that is how I felt about it. Normally, I take it as a compliment when I am night-killed, but in this instance it was really frustrating, seeing just how misguided the town was in my absence. So in short, I agree with Novice and Jedo that the town didn't deserve to win this.
Thanks again to Sentran for hosting the game. I am impressed by all the thought and effort that went into all of the setup and interludes. Regarding the setup, I'm a little surprised that no-one has complained about Deception's role being overpowered. It is certainly the most powerful role I have seen.
Last edited by Elethiomel on Fri Jun 08, 2012 6:35 am; edited 1 time in total |
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Zag
Tired of his old title
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Posted: Fri Jun 08, 2012 12:04 am Post subject: 1766 |
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| Elethiomel wrote: |
| I'm a little surprised that no-one has complained about Deception's role being overpowered. It is certainly the most powerful role I have seen. |
Oh yeah. I was thinking about that role, and how I would have used it. I think this:
Night 1: Is it true that Player A and Player B are BOTH townies? (I would choose players that I suspected, from the conversation, were town. Given typical odds, I hope for a 50% chance of getting a positive response.)
If the answer to this is yes, then I've cleared two people already. If no, then I'd ask.
Night 2: Is it true that Player A and Player C are BOTH townies?
If yes, then I've learned 3 alignments! If no then I can be pretty sure that A is a scum and I'll ask about C and D on night 3.
Also, I would have recognized what a powerful role I had and kept my head down, not antagonizing the lynchers.  |
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Garou_Kinfolk
Daedalian Member
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Posted: Fri Jun 08, 2012 12:21 am Post subject: 1767 |
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I just want to say that I had a good time. It was a tough game for both sides. I too wish not as many people decided to go AWOL. I look forward to your next game Sentran.  _________________ Most posts made from my phone. |
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Elethiomel
Daedalian Member
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Posted: Fri Jun 08, 2012 6:40 am Post subject: 1768 |
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| Zag wrote: |
Also, I would have recognized what a powerful role I had and kept my head down, not antagonizing the lynchers.  |
That is a valid point. But when you try to back down from counterproductive conflicts it can easily come off as scummy, too.
Anyway, I might have aimed even higher and tried to peg three players as innocent with my first night action. Depending on how strong my reads were. |
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Jedo the Jedi
Paragon in Training
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Posted: Fri Jun 08, 2012 1:48 pm Post subject: 1769 |
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I'm just going to move the recent query here.
| 3iff wrote: |
Question to other mafia members only. (Zag, Jedo, MNO, Fritz)
Was the reintroduction of the Silverfire character (an unlynchable townie) after an absence of 1 month and after Jedo and I had a voting deadlock, a fair and reasonable action? |
I would have done the same. Really, it would have been cheap to win like that--though of course, I'm not above it. ;)The unfairness came when the replacement ended up being just as absent.
To MNO: I don't blame you for our loss. I'm sorry if it came across that way. You were the initial domino of our downfall. We still could have won after that, it's true. Apparently, if you rush a lynch and stifle discussion in the end game, you are automatically town. It's my bad for not playing like that. (That really chaps my hide. I wouldn't believe that even if I was town.) _________________ Paragon Tally: 18 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting. |
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MNOWAX
0.999... of a Troll
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Posted: Fri Jun 08, 2012 2:09 pm Post subject: 1770 |
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| Jedo the Jedi wrote: |
I'm just going to move the recent query here.
| 3iff wrote: |
Question to other mafia members only. (Zag, Jedo, MNO, Fritz)
Was the reintroduction of the Silverfire character (an unlynchable townie) after an absence of 1 month and after Jedo and I had a voting deadlock, a fair and reasonable action? |
I would have done the same. Really, it would have been cheap to win like that--though of course, I'm not above it. ;)The unfairness came when the replacement ended up being just as absent.
To MNO: I don't blame you for our loss. I'm sorry if it came across that way. You were the initial domino of our downfall. We still could have won after that, it's true. Apparently, if you rush a lynch and stifle discussion in the end game, you are automatically town. It's my bad for not playing like that. (That really chaps my hide. I wouldn't believe that even if I was town.) |
If I'm honest, I blame myself for not just letting our original lynch target hang himself that day. We had that game almost in the bag before i did that. i just felt getting rid of the townie that we had so much of a hard time trying to kill (and thought was the SK) would be a better option, and it bit me right in the ass.
as for the last minute replacement... What can you do? it is what it is, you play the game how it being dealt to you. if tgc was mafia, we would be upset when it got down to four and normally we would have a deadlock and win but he was gone, causing the other mafiate to get lynched. it is what it is. _________________ The Man The Myth The Legend
MNOWAX |
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Zag
Tired of his old title
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Posted: Fri Jun 08, 2012 2:43 pm Post subject: 1771 |
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| In a self-congratulatory tone, I'd like to point out that the Mafia did incredibly well, considering what a hole we started in. While lynching the vigilante on the first day was moderately lucky for us, it was completely swamped by the first night's results: Not only did we lose one of our own to the serial killer, but it was the one person whose loss cost us our own night-kill. |
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3iff
very unbifflike
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Posted: Fri Jun 08, 2012 2:52 pm Post subject: 1772 |
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| And we wasted two nights trying to get itisally. |
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cloudRunner
Daedalian Member
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Posted: Fri Jun 08, 2012 3:28 pm Post subject: 1773 |
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I am also incredibly frustrated with how this game went. Not just because all but 2 of my kills got blocked, but because of how low my chances of winning were with all the factors at play. I had a good case on Durryn but only got support from Jedo (apparently Durryn's weak defense made him look town, somehow??) And although I did succeed in getting Amb lynched, it was at the cost of getting on everyone's scumdar, and all the damage control in the world wasn't going to help. So then I did the whole bit about getting silenced to try to introduce more doubt among the remaining unknowns, but sadly the timing was poor due to Zag' s lynch (I figured the scum KNEW who I was at this point). I realized I was getting roleblocked when my kills on Ally failed (which in hindsight i see would've been useless anyway) and had a last ditch case on 3iff prepared but unfortunately I had an emergency meeting that weekend and never got a chance to post it before getting lynched.
In conclusion, I absolutely agree that the town did not deserve to win this game. Oh and you're welcome Town for my gift-wrapped and hand-delivered Mafia GF in Fritzler (not a random pick, pure gut instinct baby). _________________ Forever is such an unpleasant word
Last edited by cloudRunner on Fri Jun 08, 2012 3:30 pm; edited 1 time in total |
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3iff
very unbifflike
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Posted: Fri Jun 08, 2012 3:30 pm Post subject: 1774 |
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| So your silence was a fake? |
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cloudRunner
Daedalian Member
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Posted: Fri Jun 08, 2012 3:33 pm Post subject: 1775 |
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Yup. Which is why I lost it when you made your claim  _________________ Forever is such an unpleasant word |
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Zag
Tired of his old title
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Posted: Fri Jun 08, 2012 3:34 pm Post subject: 1776 |
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I agree that serial killer is an extremely difficult role to win. After all, the mafia and town players can die during the game and still win.
Ooo, that gives me another question to put in my 'Mafia theory' thread. |
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Jedo the Jedi
Paragon in Training
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Posted: Fri Jun 08, 2012 10:29 pm Post subject: 1777 |
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| cloudRunner wrote: |
Yup. Which is why I lost it when you made your claim  |
We figured it was fake, and that's why we came up with it. There were not many choices left to choose from. _________________ Paragon Tally: 18 mafia, 3 SKs (1 twice), 1 cultist, numerous chat scum...and counting. |
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itisally
Master of Disguise
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Posted: Sun Jun 10, 2012 6:58 pm Post subject: 1778 |
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I have to say it hurts a little to say Town didn't deserve this win.
I was reading the Mafia thread an laughed when Jedo said he though t I was convinced he was town because I never did. He was totally on my scum list the whole time. 3iff stayed of my radar because of only having 3 days of posting. Without that I would have targeted him much sooner for lack of content.
Durryn got my support because I know how he talks. It is part of living with someone and those of you who have gamed together for a long time know that people who you are familiar with are easier to read. There was no question for me that he wasn't mafia.
What I really learned is that I need to trust my gut more. And stick to my guns earlier (even if people think it means I am not considering what they saying. Once I started to do that things got much better for town. _________________ I could agree with you, but then we would both be wrong. |
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Raearia
Daedalian Member
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Posted: Sun Jun 10, 2012 7:18 pm Post subject: 1779 |
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As a person who had stayed up to date on this game to be a replacement ( then was told the details by Sentran since I was not needed) I have to say it was pretty brilliant.
As a neutral party who was able to look into both factions and know the behind the scenes it was a pretty awesome read all around. I giggled a lot.
The one thing I would have to say at the moment is as adults to say someone does not deserve to win is a bit childish. It is almost as if you are saying they didn't work as hard for the win or are not as good as you are. Tone can not be read, it can be heard or seen. Really it came down to circumstances. People made mistakes on both sides, one side came out on top. I am pretty sure you don't mean to make the people who played town feel like they are worthless however. ( This is not to be a rude person btw this is just making you aware of how SOME people feel over the choice of words being used.)
Mafia had the game in the bag the ENTIRE game but mistakes happen.
Terry I think your game was awesome, you can't make everyone happy and your intellect is pretty amazing. I would say in the words of Justin's teacher: " Tone down your genius". _________________ 10289 is the end! |
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novice
No harm. Pun intended!
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Posted: Sun Jun 10, 2012 7:39 pm Post subject: 1780 |
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Lynching a claimed investigator, with an obviously town character name (Eddard Stark) that is guaranteed to be in the game, when noone had counterclaimed, is very poor play in my eyes.
I didn't follow the game closely after this, but I noticed that the Deception lynch wasn't really analyzed, and that the hammer voter 3iff survived until the final day.
I agree that there's no need to be rude, I do think that play is worth pointing out though so it's not repeated.  |
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Undercover Monk
Professor Chaos
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Posted: Mon Jun 11, 2012 4:05 am Post subject: 1781 |
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I actually brought that up but there was always a bigger fish to fry. I couldnt believe that I survived after killing zag but I guess they thought they could be more convincing than me I still dont see how jedo thought he could convince people that I was scum. even after the game it sounded like he had started to believe his own lies and misconstructions. _________________ The Classic Blunders:
1. never get involved in a land war in Asia
2.Never go in against a Sicilian when DEATH is on the line
3. Never release Peyton Manning |
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ralphmerridew
Daedalian Member
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Posted: Fri Jun 15, 2012 4:47 pm Post subject: 1782 |
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| Zag wrote: |
| Deception wrote: |
| MODKILLS generally end the day if town, continue if scum. |
This seems exactly backwards. Lynches are the town's only tool to kill scum, so skipping one is beneficial to the scum. (Consider how much people consider a 'no lynch' vote to be a pro-scum action.) So this rule takes away the town's only tool if they have just had a somewhat-unfair setback, but retains it when they have just been given a benefit. |
The mindset behind the ruling is that, when a pro-town player breaks a rule serious enough to get modkilled, the town is being punished.
It's also there to prevent a loophole. A pro-town player realizes s/he is about to be lynched, so s/he does something to get modkilled, and the town goes on to lynch someone else. |
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